Using Multiple Post Processing Profiles and Reflection Probes

Guide To Beautiful Games In Unity

Objective: Benefits of using multiple post processing and reflection probe

First of all, add a box volume in the hierarchy and place it in the scene. Then copy it using Ctrl + D and place it in another location in the scene.

Now add post processing effects in each volume.

Here, adding two new volumes allowed me to create three different environment. The global volume is what our scene looks like everywhere and the two box volumes has a environment of its own inside its cubical bounds.

Using multiple post processing allows us to create a variation of environment unique on its own. Likewise, using multiple reflection probe allows us to create multiple reflection environment without any influence to each other. ex:- creating a reflection for the streets and house interior.

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