Tessellation in HDRP
Mar 5, 2022
Guide To Beautiful Games In Unity
Objective: Apply Tessellation to a material
First of all drag your material to your plane.
Then change the shader to LitTessellation
Then set the displacement mode to Tessellation displacement and drag your height map to the Height map.
Work around settings like Tessellation factor, remappings, Max, etc
And this is the result from the flat texture.