2D Mobile Game
Objective: Add idle animation to the skeleton enemy.
First of all select the Idle animation sprite and set the sprite mode to Multiple. Then hit apply and select sprite editor.
Here, select slice and grid by cell size then give the proper pixel size for your sprite which in this case is 256 x 256 then hit slice and select apply and your sprite is ready for animation.
Now drag the first slice of the sprite and place it in the scene view with proper order and give it a name. Then with the sprite in hierarchy selected, open the animation tab(ctrl + 6) and hit create. Give it a name Idle and store in your desired location.
Now, select the red button beside preview for recording and shift select the first and last frame of your animation sprite to select all the sprite from first to last and then drag those sprite in the animation panel.
To change the sample rate, select the three dotted points beside the animation time, select set sample rate and select the one you need.
And this is the final result.